Role Madness Overlord Mafia Game Thread

Do you wish for Plurality+hammer option if majority of votes are reached?

  • Yes

    Votes: 9 52.9%
  • No

    Votes: 2 11.8%
  • We want to shorten this day phase to 34 hours

    Votes: 6 35.3%

  • Total voters
    17
  • Poll closed .
Jaguars ability counted as self watcher. Also I warned that this game will have bastard mechs. Also Michelles passive had a chance to become a tracker passive where whoever she targeted she will learn who they targetted the next night. However that part of the passive was never triggered as it required a certain character interaction. It required for all the maids to die, Charlie was still alive.
Can you post the remaining roles please?
 

Ali v2

No regret, yet, every regret.
Mafia played a toxic game. How is that well?
Yes, their plan was good, but the mechs favoured them, and many townies played like sitting ducks.
Mafia had fun, but that was achieved by making the others feel miserable.
Is that the purpose of the game?

Most games here have the same pattern, the majority of townies trolling/AFKing/memeing and at the end people admire how well mafia played...
Hard to argue when you are up against judge, jury and executioner, Get what you referring since Mafia is supposed to be a game of deception not a game of toxicity but I’m more than happy this game happened so that next time when I absolutely shit on someone’s mental and end up being praised for it as if it was some sort of a smart gameplay tactics I would link this game to remind everyone other people did it and they got away with it 😂
 
This was an experiment tbh. I felt like town had the tools needed to deal with this, sure the watcher/tracker was strong but it wasn’t the end of the world imo. Not that I’d do this kind of thing again.
The lesson here is that it's not about really the strength of the roles or even so much the strength of the fake as it is the fact that there were no pieces in play to put this info together. If you want to promote solving, specifically, doing stuff like this has the opposite of the intended effect

For example, you can have a death miller in a game, those are pretty silly, but if you have roles committed to explicitly checking those elements, at the very least you have a paper trail and town is aware this is something that can happen. It also allows proper interactions to take place based on speculation that mafia can still use to their favor.

In contrast this was a pretty black and white situation where either you believe the set up is constructed in a reasonable way or you throw everything out the window, and your reward/incentive for the player paying close attention is to get punished
 

Fujishiro

Just chilling
The lesson here is that it's not about really the strength of the roles or even so much the strength of the fake as it is the fact that there were no pieces in play to put this info together. If you want to promote solving, specifically, doing stuff like this has the opposite of the intended effect

For example, you can have a death miller in a game, those are pretty silly, but if you have roles committed to explicitly checking those elements, at the very least you have a paper trail and town is aware this is something that can happen. It also allows proper interactions to take place based on speculation that mafia can still use to their favor.

In contrast this was a pretty black and white situation where either you believe the set up is constructed in a reasonable way or you throw everything out the window, and there's really nothing to go off there.
The bolded is something I do in games, read the post above btw there were two roles that interracted with watcher/tracker in town. They just werent overtly in your face I guess.

Thanks for playing btw brother, always a pleasure.
tbh i think its "fine". probably instead of calling it "bastard" might be better to call it "setup/flavor/role PMs may have intentional setup traps placed to avoid cheap solving" or smth like that
Eh people should know this by now about my games by now. Its just that this time I went a bit hard on it with the watcher/tracker and ninja in the same team.
 

Fujishiro

Just chilling
Jaguars ability counted as self watcher. Also I warned that this game will have bastard mechs. Also Michelles passive had a chance to become a tracker passive where whoever she targeted she will learn who they targetted the next night. However that part of the passive was never triggered as it required a certain character interaction. It required for all the maids to die, Charlie was still alive.
@Ultra
 

Ratchet

The End and the Beginning
I was malding at the stump :catcry:. Also forgot that Reg games are played more slowly with kills and approached it with a wrong mindset. I feel like this game could have easily gone until D10 or D11 had Town not helped us with the kills, so next time I have to better prepare for playing the long game I guess.
Hmm. I think you could be more mindful of how you're conducting yourself there Flower, both towards the host and to players in the thread. I understand the firstration but with how long you've known Fuji I think some respect is earned, he doesn't need to be on the receiving end of a rant or tantrum over something not going to plan. And as for thread conduct, I think it's good to try to be co pious of the fact that this is still a game - winning at all costs is a sound mindset but it shouldn't come at the cost of civility, if it can be helped.
 
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