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You are TheAncientCenturion!

[Passive - Tom the Mayor] - TAC was originally Tom the Baker, a master pastry chef whose bakery was world-class. He has been recently elected to the position of town mayor! As such, his abilities cannot be stolen.

[Passive - I'm not a Jobber] - TAC is determined to not job this new position as town mayor. He is immune to charms and debuffs. If he participates in a mislynch, he will lose this passive. If he participates in another mislynch, he'll be fired as mayor.

[Passive - A Man of Many Names] - TAC has gone through a plethora of name changes over the years. Nobody can figure out who he really is. Once per cycle, TAC may select one of his previous UN's below to have. Depending on which one, he will gain certain buffs. He cannot use the same UN two cycles in a row. He will investigate [Guilty] anytime he uses one of these forms.
--- [TheAncientCenturion] - This is his base mode, TAC. In this, his actions will be unstoppable. [2-shots]
--- [Princeps Imperator Caesar Augustus] -
Unleashing his Emperor Caesar title, TAC can have +2 vote power for that day phase. [2-shots]
--- [LuthonTheDragDown] - Trying to represent [Jack The Dragdown] with this name, TAC is bulletproof for the cycle. Sadly, he is a drag-down, and as a result, he may not perform any other action. [2-shots]

[Passive - A Man of Many Forms] - While having many names, TAC also possesses many different forms. Each one is unique in its own right.
--- [Bisoromi Bear-sama] - The greatest alt he has ever made on OJ. Bisoromi was a man possessing 300 IQ and an exquisite taste beyond humankind. On N0, TAC may use a sock puppet account named Bisoromi Bear-sama to post in the game thread at least 5 times. If a player votes for TAC then Bisoromi may role-block them during the night. Alternatively, he may protect a player from kills at night. This account will be ineffective at the start of Day 3.
--- [The Invincible Katakuri] - Once Bisoromi is gone, in comes the Invincible Katakuri. TAC must use a second sock puppet named this. He will be super-bulletproof for as long as it's around. Once per cycle, Katakuri may target a player to disable their passive abilities for that cycle. In order for this ability to be in effect, this alt must make at least 5 posts each day making arguments for Katakuri as the strongest Yonko Commander. This account will be ineffective at the start of Day 5.
--- [Real Zoro Fan] - TAC claims to be a Zoro fan and a proud advocate for ZKK. When D5 rolls around, he may use this third sock puppet to wank Zoro in the game thread. He must post at least 3 times wanking Zoro in any shape or form and as such, he may jail-keep a player of his choice once per cycle. This account will be ineffective at the start of Day 7.

All actions that affect TAC will also affect his accounts.

[Passive - Special VIP Mod] - TAC stands as the only staff member to simultaneously be a VIP as well. As such, he can't get caught using alts or he's getting banned by Bogard. TAC may not talk about his alts in the game thread.

[Active - The ALSlayer] - TAC boasts having been the one to send scum AL packing during the Weeb game. If he has participated in two scum lynches, he will gain a regular kill to use anytime. This ability will be rendered ineffective if he is no longer the town mayor. [1-shot]

Money - 7,000 Yul.
Wincon - Eliminate all threats to town.​
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D

Dragomir

I would first like to give a big thank you to my wonderful co-hosts @Kiwipom @Cray Cray. Without their help, this game would have been disastrous from start to finish. They deserve more credit than I do for hosting this game. A big round of applause to Kiwi and Tris! I would also like to give credit to @Noctis who created a few of the roles in this game and was a big helping hand when it came to the final edits of the setup. Thank you. I really appreciate it.

Now, I would like to address some things about the setup. No, the Kiwipom Serial Killer role is not bastard. Kiwi already perfectly explained why. This game was town favored, the role was a necessity to keep town in check. In a game with many revivals and dead mechanics–Mel's self-revive, Fuji's revive, the Book of Soul Corpse magical item that was used to bring back Typo twice, Lanji talking to dead–Ekko's role served to keep town from getting caught up in all the dead play that would have occurred in the game. There was bound to be something untrustworthy going on behind the scenes. Hints were laid in place: Ekko's write-up saying returned and not revived, [The Pettiness Never Ends] passive being redacted, the locked abilities of antagonist characters. It's not as if town was left dry to unknowingly solve Ekko 2.0 being scum. Town did capitalize on these hints last day phase and hounded Usopp for it. Zara brought up how Overhaul and Sukuna were villains(as well as how Kiwi went from town to SK in the Death Note game), TAC and Lanji both calling out the suspicious redacted ability, and how Usopp couldn't properly explain how he came back. I'm sorry, but the Kiwipom role was not bastard in any shape or form.

I admit that mafia was underpowered for this game and town had a lot going for them. TAC's mangekyo, Midnight's unlimited refills, and all the town vigs and night lynches gave town a lot of firepower. I was also expecting the indie roles to have a much bigger impact. Krogo's role in particular was created with the intention that it would hurt town from the shadows. Kiwipom the SK arrived too late. @Zem you were wondering about what would happen if you passed your will to the Drago or Noctis role. Essentially, if you passed your will to say Noctis for example, it would have caused Drago to defect from town becoming with the wincon to eliminate all approved hosts. So this game could have had 5 indies and who knows what sort of impact they could have had on the game had they reached their full potential. But it's not fair to mafia or town to have the game be dependant on indies to balance the game. That's my fault.

Lastly about the setup, I think everyone here was expecting this game to be a multiball and a cult. The reason why they weren't included is because, in my opinion, multiball and cult are massively, MAAAAAAAAASSIVELY, overrated(there's only one thing more overrated than both of these and that's a cultafia). Almost every single game with 24 players or more(the only exception is the Garou Mafia game hosted by Flower and Kvothe) had one of these two elements. Code Geass game was a multiball, the Worst Gen Users game by Reborn had a cult, the Weeb game had both, the Hololive game which was just hosted before this had both. It's become pretty much a norm to the point where it's what everybody expects for a large game to have. It was just too obvious. I like to be unorthodox in each game I host. @Zara you had the right idea in that it wouldn't make sense to make the obvious wolf-aligned players as mafia, but Scum Queen, Scumperouge, and Scum Flowa are simply too iconic to have as any other alignments. I can't really envision them being town, it just wouldn't work lol. Reborn as Cult Leader though? Wasn't gonna happen. I admit that I was considering it in the first draft of the setup but after paying attention to the Worst Gen Users game, it became a hard no for me. Just about everyone was guessing that.

Anyway, that's enough typing. Thank you everyone for playing! I wish I had created a better and fair setup, but I hope you guys still enjoyed what was cooked up for you. Thank you!
 
I would first like to give a big thank you to my wonderful co-hosts @Kiwipom @Cray Cray. Without their help, this game would have been disastrous from start to finish. They deserve more credit than I do for hosting this game. A big round of applause to Kiwi and Tris! I would also like to give credit to @Noctis who created a few of the roles in this game and was a big helping hand when it came to the final edits of the setup. Thank you. I really appreciate it.

Now, I would like to address some things about the setup. No, the Kiwipom Serial Killer role is not bastard. Kiwi already perfectly explained why. This game was town favored, the role was a necessity to keep town in check. In a game with many revivals and dead mechanics–Mel's self-revive, Fuji's revive, the Book of Soul Corpse magical item that was used to bring back Typo twice, Lanji talking to dead–Ekko's role served to keep town from getting caught up in all the dead play that would have occurred in the game. There was bound to be something untrustworthy going on behind the scenes. Hints were laid in place: Ekko's write-up saying returned and not revived, [The Pettiness Never Ends] passive being redacted, the locked abilities of antagonist characters. It's not as if town was left dry to unknowingly solve Ekko 2.0 being scum. Town did capitalize on these hints last day phase and hounded Usopp for it. Zara brought up how Overhaul and Sukuna were villains(as well as how Kiwi went from town to SK in the Death Note game), TAC and Lanji both calling out the suspicious redacted ability, and how Usopp couldn't properly explain how he came back. I'm sorry, but the Kiwipom role was not bastard in any shape or form.

I admit that mafia was underpowered for this game and town had a lot going for them. TAC's mangekyo, Midnight's unlimited refills, and all the town vigs and night lynches gave town a lot of firepower. I was also expecting the indie roles to have a much bigger impact. Krogo's role in particular was created with the intention that it would hurt town from the shadows. Kiwipom the SK arrived too late. @Zem you were wondering about what would happen if you passed your will to the Drago or Noctis role. Essentially, if you passed your will to say Noctis for example, it would have caused Drago to defect from town becoming with the wincon to eliminate all approved hosts. So this game could have had 5 indies and who knows what sort of impact they could have had on the game had they reached their full potential. But it's not fair to mafia or town to have the game be dependant on indies to balance the game. That's my fault.

Lastly about the setup, I think everyone here was expecting this game to be a multiball and a cult. The reason why they weren't included is because, in my opinion, multiball and cult are massively, MAAAAAAAAASSIVELY, overrated(there's only one thing more overrated than both of these and that's a cultafia). Almost every single game with 24 players or more(the only exception is the Garou Mafia game hosted by Flower and Kvothe) had one of these two elements. Code Geass game was a multiball, the Worst Gen Users game by Reborn had a cult, the Weeb game had both, the Hololive game which was just hosted before this had both. It's become pretty much a norm to the point where it's what everybody expects for a large game to have. It was just too obvious. I like to be unorthodox in each game I host. @Zara you had the right idea in that it wouldn't make sense to make the obvious wolf-aligned players as mafia, but Scum Queen, Scumperouge, and Scum Flowa are simply too iconic to have as any other alignments. I can't really envision them being town, it just wouldn't work lol. Reborn as Cult Leader though? Wasn't gonna happen. I admit that I was considering it in the first draft of the setup but after paying attention to the Worst Gen Users game, it became a hard no for me. Just about everyone was guessing that.

Anyway, that's enough typing. Thank you everyone for playing! I wish I had created a better and fair setup, but I hope you guys still enjoyed what was cooked up for you. Thank you!
Beautifully said.

 

Finalbeta

Zoro Worshipper
quit this shit, only thing you did in the silver eagles server was fishing for my role
My performance wasn't particularly compelling but you have to admit that attempting to kill me in that manner wasn't exactly the best choice.

I have been profusely criticized for my reckless player attitude myself, since I have been used to shoot and use abilities that might have proven detrimental to Town too easily in the past, despite the players I would use my abilities on were looking scummy in some occasions.
 
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