You are Kei Tsukishima!
"Hi. I'm the normal guy. Nice to meet you."
[Passive - Psychological Warfare] - Tsukishima takes pride in and relishes when his opponents see him as a nuisance due to his smug attitude. He must always reply to people quoting and tagging him in a snarky manner, or he'll be mod-blocked the following night. If they comment on his attitude, he will gain an additional voting power when voting against them that phase.
[Passive - Calm] - Tsukishima is a calm and collected person who thoroughly analyzes his actions. He is immune to role-blocks and possession. Never falling for decoys, Tsukishima's actions will always find their target.
[Passive - Time Difference Attack] - By strategically delaying his attack, Tsukishima is able to bypass any wall against him. If he performs the factional kill, he'll bypass protections.
[Active - Reconnaissance] - The only thing Tsukki trusts is information. Able to quickly process all the opponents informations, Tsukki may target a player during the day and learn their role.
[Active - Blocking] - Tsukishima is immensely proficient at blocking primarily because of his height. Each cycle, he may target a player and shield them from any negative actions including super-kills, redirecting any actions targeting them back.
--- [Block Playmaker] - Twice during the game, Tsukishima may organize his team into a blocking wall and guide them into redirecting back any actions targeting them. The blocking last a phase. This may not be used two cycles in arow.
[2-shots]
[Active - Feint] - When not defending, Tsukishima is always ready to attack and he's not a slouch on that end either. Using a feint strategy to trick his opponent, Tsukisha can redirect their action to a secondary target of his choice. This may not be used on the same player twice in a row as they'd get used to his feint.
Wincon - Eliminate all threats to The Guardians Mafia.