We can probably solve this game strategically.
not probably, it is straight up the most effective way to do so
mafia doesnt have a way to survive town kills outside of a 1x roleblock. town can fire about 7 kill shots per night if we coordinate properly (unlikely)
this is basically like a weird form of dethy setup, a more town favored one
statistically i found the best way to approach this is we create a PoE of 5-7 slots by end of the day. lynch one of them and then do this:
arrange the 5 poe guys like this:
1.
2.
3.
4.
5.
then, from the real playerlist, players whose number divided by 4 = 1 (rounded down), visits player 1
players whose number divided by 4 = 2 (rounded down) visits player 2 in the poe
etc.. until we cover all 5 suspects
this covers all contingencies i can think off