ur argument against me is literally that ppl wont listen to the plan and do whatever they want
yet u dont think that will be a similar issue with urs too?
i already said i dont mind introducing 1-2 kills starting mid-game (np3/np4), i just think starting off with 3 town night kills is too much
a compromise i could see is 1 kill nightly ig, would lead to a lot less confusion and be more forgiving worst case scenario
Again. The most recent plan I proposed causes only a single kill each night.
The faction kill canβt be used alongside a role ability.
Everyone targets the same player.
The Watcher sees who steps out of line.
Thus forcing the scum team to kill the player we want unless they wanna out a team mate.
Thus solving the issue you addressed. Starting mid game is dumb as shit when they can just find the Watcher in the meantime.
But sure, Iβm caught af. Lmfao.