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Lindltaylor

There's no "Tina!"
My passive is called Drag TAC down. It lets me know who TAC is and also states we have to go at each other. Thus I know he has to lynch me, too.
So you know you have to lynch him from a passive? Your passive describes the player. Maybe that's the passive becasue Beta always goes at TAC in games. I'm asking you what your wincon is specifically.
 

Lindltaylor

There's no "Tina!"
someone stole odd's conversion from his role and tried to use it last night
So as town I could potentially convert a mafia to a townie, but that would fail. As Mafia, they can't convert townies to mafia, that's only possible if they started off as a cultafia. But we already had a cult in the game, so I don't think that mafia started out as a cultafia.

Then, the only reason a failed conversion would pop up, would be to keep the town from guessing the maximum amount of players that the cult can recruit. Odd could only recruit a maximum of 2 other players into the cult other than himself.
 
So as town I could potentially convert a mafia to a townie, but that would fail. As Mafia, they can't convert townies to mafia, that's only possible if they started off as a cultafia. But we already had a cult in the game, so I don't think that mafia started out as a cultafia.

Then, the only reason a failed conversion would pop up, would be to keep the town from guessing the maximum amount of players that the cult can recruit. Odd could only recruit a maximum of 2 other players into the cult other than himself.
i'm assuming that mafia would convert their targets to cult, which wouldn't be exactly gamethowing, because they could earn town points by doing so and lynching them
but why is the failed conversion still popping up after odd is dead?
 
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