You are Kisame Hoshigaki!
[Active - Water Clone] - If Kisame has been voted up, he may create a water clone for each and every vote he has on his head at night. He may have these clones perform his other abilities for him, bypassing tracker and watcher results, as well as debuffs and role-blocks. One clone per ability. This action happens first in the order of actions. His clones reset to 0 at the start of each day.
[Active - Water Prison] - Kisame may create a water prison around his target, jail keeping them for that night. They will be unable to perform an action and visits on them will fail.
[Active - Five Feeding Sharks] - Summoning five sharks from each finger, Kisame may send this shiver of sharks at his target to destroy the next action that they perform.
--- [Messenger Shark] - Kisame may relay a shark to a target and send them one message.
[Active - Samehada] - Using his giant sentient sword, Kisame may absorb the chakra of his target, learning their full role and stealing one random ability as a result. This can only work on
role-claimed targets, however. He won't be able to use the ability stolen but instead, it's for his [Regeneration]. There is no limit to how many players he can target with this.
--- [Regeneration] - Kisame is able to use the chakra he stole and regenerate from attacks with it. After stealing one ability, he can survive one role crush. After stealing two, he can survive a kill. After 3 or more, he may survive a super-kill but it will have him role-crushed for a cycle.
--- [Fusion] - After stealing 3 abilities, Kisame may fuse with Samehada. In this form, he can super-kill a player but only when performing the faction kill.
Once Kisame has used up the chakra for [Regeneration] or [Fusion], the abilities will return to the original user. This will also happen if he is killed.
[Samehada] cannot be destroyed.
Wincon: Eliminate all threats to the Akatsuki.