Do you want a Christmas break?


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Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
β€Ž
Now that i think about it

I almost used / wasted Dragon Rage

but since i got removed from the game, it was never activated and it was saved so i could use it in the end here



Everything lined up for us to win there in the end @Mashiro Blue
It was a blessing in disguise xD

I considered Nao leaving to not break her Ult since she was technically alive, but I thought it would be more fair to undo the Ult.
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
β€Ž
Looking back in the last days I needed to rework Krul's role from a cult leader to a GF which made Krul stronger I think
 

Ratchet

The End and the Beginning
β€Ž
In my opinion games that do not warn of bastard mechanics shouldnt allow for such a thing to happen, but if they have bastard mechanics and players know it then they know what they signed up for.

Neverthless, how a game is set up and plays is up to the hosts and I fail to see why you would wanna punish a player for something the host allowed tbh.
The point is I *can't* punish the player, I think I had a post a bit before explaining that. Primarily because of precedent, anything done here could be used later in a way that no one really wants to see. For example, if the player is responsible for something the host allowed, it becomes hard to distinct that from a player making a genuine error, and we obviously don't want to go down that road. And frankly, anything else I think I could do, would be overly punitive, such as "banning wishes". I don't really believe I have any options available here, ultimately it relies on trust but that isn't viable either. In the absence of any other idea, I'm inclined to leave it as is, and hope that any issues that come from things like this do not crop up enough to be of concern.
 
The point is I *can't* punish the player, I think I had a post a bit before explaining that. Primarily because of precedent, anything done here could be used later in a way that no one really wants to see. For example, if the player is responsible for something the host allowed, it becomes hard to distinct that from a player making a genuine error, and we obviously don't want to go down that road. And frankly, anything else I think I could do, would be overly punitive, such as "banning wishes". I don't really believe I have any options available here, ultimately it relies on trust but that isn't viable either. In the absence of any other idea, I'm inclined to leave it as is, and hope that any issues that come from things like this do not crop up enough to be of concern.
Yeah I get you, I actually kinda agreed with you in my second post. If the setup isnt inherently bastard and allows for major swings to happen then it likely shouldnt be done.
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
β€Ž
Plus you won.

Reminds me of me in Aries digimon game where I was only sending actions and didn't post and won the game as an hitman indie.

Or in this recent HxH game where I made 3 posts and won.

Law of minimum effort

 
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