Choso
Miller; Jack of Modifying Renegade Trades; 2x Retract Blood
Congratulations, you are Choso, Jujutsu Sorcerers Aligned!
(Passive) Miller - You will scan as
guilty to alignment investigations. If you directly claim or strongly hint at this passive at any point in the game, you will lose your
Jack of Modifying Renegade Trades ability for the next 3 cycles, additionally, any modifier(s) you have already placed on other player(s) will be voided at the end of that phase.
Jack of Modifying Renegade Trades - Once per night, you can target a player and grant their role one of the following modifiers. You may not target a player with 2 modifiers at the same time. Upon success, your targets will be made aware of the modifiers added to their roles:
- 1x Hated - Make your target permanently hated, becoming 1 vote easier to lynch.
- 1x Macho'ed - Make your target permanently unable to receive any regular protection from other players. This does not stop "Leader Protections".
- 1x Blood Poisoned - Make your target suffer consequences for each future visit they carry out for the rest of the game unless they are healed or you are dead. After 1 visit, they will permanently lose their voting power. After 2 visits, they are regular killed. After 3 visits, they are super-killed. Your target will be aware of this modifier's effect and that they need to be healed or eliminate the source to get rid of it. This is not a delayed kill.
(Day) 2x Retract Blood - Once per day, you may retract one of your modifiers away from an affected living player if you so wish, refunding its shot, and informing that affected player of this retraction at the start of the following night. Does not count as a visit.
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(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role (except the
Miller passive) in the Game Thread, even if vaguely or misleadingly, your next used
Jack of Modifying Renegade Trades modifier will be empowered as follows:
Empowered Hated will make your target 2 votes easier to lynch;
Empowered Macho'ed will additionally permanently disable the target's bulletproof, if any, and prevent them from self-protecting;
Empowered Blood Poisoned will kill the target if they carry out 1 visit, and super-kill them after 2 visits.
Win Con - Eliminate all threats to
Town