We are done following.
You are either panicking because everyone is clueless or want to derail the lynch. We are all discussing for 48 hours for it to come down to something like this again? We are thinking about letting you have your no-lynch if this is the way of gamesolving you desire so much.
You are pretty inconsistent btw, before you wanted to hammer KWEH as quick as possible and now you are encouraging a CFD.
Dead Players - [3/27]
1. @T-Pein™(Aoi Todo) - Lynched Day 1
2. @Mr. Reloaded(Choso) - Died Night 1
3. @MonochromeYoru(Noritoshi Kamo) - Died Night 1
4.
5.
...
We needed more to for sending our day actions in, as well as hearing some statements from other players, not for giving the lynch a completely new direction!
No. She's a good player. Also had some amazing games back on our old homesite (OJ which no longer exists). I think she just tends to missunderstand some things at times.
We needed more to for sending our day actions in, as well as hearing some statements from other players, not for giving the lynch a completely new direction!
Dead Players - [3/27]
1. @T-Pein™(Aoi Todo) - Lynched Day 1
2. @Mr. Reloaded(Choso) - Died Night 1
3. @MonochromeYoru(Noritoshi Kamo) - Died Night 1
4.
5.
...
Dead Players - [3/27]
1. @T-Pein™(Aoi Todo) - Lynched Day 1
2. @Mr. Reloaded(Choso) - Died Night 1
3. @MonochromeYoru(Noritoshi Kamo) - Died Night 1
4.
5.
...
Day 2 End - Psylocke (Momo Nishimiya) has left the game, Broki (Dagon) has lost the duel and died, Reborn (Kiyotaka Ijichi) was executed!
The battle in Shibuya takes a wild turn as Sorcerers surround a mysterious water creature and exorcise them on the spot. Unfortunately, there were 2 casualties from their side to follow...
Momo Nishimiya
Non-Consecutive Commuter; 2x Watcher; 1x Little Girl
Congratulations, you are Momo Nishimiya, Jujutsu Sorcerers Aligned!
Non-Consecutive Commuter - Once every other night, you can activate this ability to fly far above the ground, granting you immunity to most actions in the game that night, but preventing you from carrying out any actions either.
2x Watcher - Once per night, you can fly close to the ground to watch a player, learning the names of all players who visited them. You may not activate this ability on the same night you activate Non-Consecutive Commuter.
(Passive) 1x Little Girl - If any part of your flavor name was mentioned in a hostile private chat in the game, you will be frightened and will permanently leave the game by the end of the phase your name was mentioned in. This will bypass any protections on you, including your Non-Consecutive Commuterability.
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(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, you will gain an extra watcher shot and will now be able to use both your Non-Consecutive Commuterand 2x Watcherabilities on the same night with no restriction.
Congratulations, you are Kiyotaka Ijichi, Jujutsu Sorcerers Aligned.
Even-Night Barrier Technique - Once per even night, you can target a player and create a curtain around them, jailing them. This will roleblock the target as well as protect them from regular kills. All other actions will still work normally on your target.
1x Motion Detector - Once at night, you can target a player and learn how many interactions happened at their location this night, if any. Each unique target they visit or unique player that visits them is considered an interaction. You will not learn any additional information about the interactions.
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(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, you will now be able to freely decide to apply either the roleblock and/or the protect part of the Even-NightBarrier Technique ability at will each time you use it.
Win Con - Eliminate all threats to Town
Dagon
Cursed Womb; Mafia Developer; 1x Domain Expansion: Horizon of the Captivating Skandha
Congratulations, you areDagon, Cursed Spirits Aligned!
(Passive) Cursed Womb - You will start the game with zero voting power and will not be considered a "threat to Town" in terms of them achieving their win condition, completely discounting you from being counted in any parity calculations until you are Fully Grown.
(Passive) Mafia Developer- Starting day 3 or after 2 members of your team are dead (whichever happens first), your role will begin to develop once per cycle for 3 cycles as follows. Each development will occur at the start of the cycle: - First Development: (Passive) Actor - Your voting power will now count as 1 if and only if you are either the last player to vote before votes are locked (in plurality) or if your vote will hammer the wagon (in majority). You will still not count toward parity. - Second Development: 1x Disaster Tides - You can now once at night target a player and protect them from regular kills for the rest of the game. You will perform a protective visit on your target each night which can be detected/prevented/manipulated accordingly on each subsequent visit (Seraph Knight). You may not self-target. - Third Development: (Passive) Fully Grown - Your voting power will now permanently count as 1 and you will count as 1 player for parity purposes.
1x Domain Expansion: Horizon of the Captivating Skandha - Once at night, while Fully Grown, you can activate this ability to entrap up to 4 players inside of your domain. After actions are locked that night, you will obtain a generic description of the pre-processed abilities submitted by those 4 players as well as their respective targets (without knowing exactly which player submitted which ability). You will then have up to 2 hours after the actions are locked to modify the processing order of those specific actions if you so wish, or cancel one of them altogether, provided that it is not a super-kill. On the following day, only one of the players inside of your domain (you + the 4 targets) can be voted for lynch.
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(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your fake claim's flavor + any part of its role in the Game Thread, even if vaguely or misleadingly, your Fully Grown form will be strengthened to now grant you a voting power of 2 and make you count as 2 players for parity purposes instead. Additionally, your next Factional Kill will be guaranteed to land on the target, bypassing any redirections, deflections, and/or bus drives.
Win Con - Seal Satoru Gojo, eliminate any independent hostile to your faction, and attain numbers parity with Town
Congratulations, you areUi Ui, Jujutsu Sorcerers Aligned!
(Passive) Self-Binding Vow: Sister's Permission - You are permanently limiting your cursed energy until your sister gives you permission to use it, forcing yourself to start the game with zero voting power and not counting toward any parity calculations.
Motivated Developer - Starting day 3 or after 5 innocent players are dead (whichever happens first), your sister will give you permission to utilize your powers, motivating your cursed energy to develop once per cycle for 3 cycles as follows. Each development will occur at the start of the cycle: - First Development: (Passive) Actor - Your voting power will now count as 1 if and only if you are either the last player to vote before votes are locked (in plurality) or if your vote will hammer the wagon (in majority). You will still not count toward parity. - Second Development: 1x Sister's Bodyguard - You can now once at night target a player and for the rest of the game you will redirect the first regular kill targeting that player each night to yourself. You will perform a deflective visit on your target each night which can be detected/prevented/manipulated accordingly on each subsequent visit (Seraph Deflector). - Third Development: (Passive) Full Permission - Your voting power will now permanently count as 1 and you will count as 1 player for parity purposes.
---------
(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, your Full Permission development will be strengthened to now grant you a voting power of 2.
Win Con - Eliminate all threats to Town
=======================
Night 2 has started!
You have a maximum of 24 hours to submit night actions.
Night ends faster if all actions are locked in.
The battle in Shibuya takes a wild turn as Sorcerers surround a mysterious water creature and exorcise them on the spot. Unfortunately, there were 2 casualties from their side to follow...
Momo Nishimiya
Non-Consecutive Commuter; 2x Watcher; 1x Little Girl
Congratulations, you are Momo Nishimiya, Jujutsu Sorcerers Aligned!
Non-Consecutive Commuter - Once every other night, you can activate this ability to fly far above the ground, granting you immunity to most actions in the game that night, but preventing you from carrying out any actions either.
2x Watcher - Once per night, you can fly close to the ground to watch a player, learning the names of all players who visited them. You may not activate this ability on the same night you activate Non-Consecutive Commuter.
(Passive) 1x Little Girl - If any part of your flavor name was mentioned in a hostile private chat in the game, you will be frightened and will permanently leave the game by the end of the phase your name was mentioned in. This will bypass any protections on you, including your Non-Consecutive Commuterability.
---------
(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, you will gain an extra watcher shot and will now be able to use both your Non-Consecutive Commuterand 2x Watcherabilities on the same night with no restriction.
Congratulations, you are Kiyotaka Ijichi, Jujutsu Sorcerers Aligned.
Even-Night Barrier Technique - Once per even night, you can target a player and create a curtain around them, jailing them. This will roleblock the target as well as protect them from regular kills. All other actions will still work normally on your target.
1x Motion Detector - Once at night, you can target a player and learn how many interactions happened at their location this night, if any. Each unique target they visit or unique player that visits them is considered an interaction. You will not learn any additional information about the interactions.
---------
(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, you will now be able to freely decide to apply either the roleblock and/or the protect part of the Even-NightBarrier Technique ability at will each time you use it.
Win Con - Eliminate all threats to Town
Dagon
Cursed Womb; Mafia Developer; 1x Domain Expansion: Horizon of the Captivating Skandha
Congratulations, you areDagon, Cursed Spirits Aligned!
(Passive) Cursed Womb - You will start the game with zero voting power and will not be considered a "threat to Town" in terms of them achieving their win condition, completely discounting you from being counted in any parity calculations until you are Fully Grown.
(Passive) Mafia Developer- Starting day 3 or after 2 members of your team are dead (whichever happens first), your role will begin to develop once per cycle for 3 cycles as follows. Each development will occur at the start of the cycle: - First Development: (Passive) Actor - Your voting power will now count as 1 if and only if you are either the last player to vote before votes are locked (in plurality) or if your vote will hammer the wagon (in majority). You will still not count toward parity. - Second Development: 1x Disaster Tides - You can now once at night target a player and protect them from regular kills for the rest of the game. You will perform a protective visit on your target each night which can be detected/prevented/manipulated accordingly on each subsequent visit (Seraph Knight). You may not self-target. - Third Development: (Passive) Fully Grown - Your voting power will now permanently count as 1 and you will count as 1 player for parity purposes.
1x Domain Expansion: Horizon of the Captivating Skandha - Once at night, while Fully Grown, you can activate this ability to entrap up to 4 players inside of your domain. After actions are locked that night, you will obtain a generic description of the pre-processed abilities submitted by those 4 players as well as their respective targets (without knowing exactly which player submitted which ability). You will then have up to 2 hours after the actions are locked to modify the processing order of those specific actions if you so wish, or cancel one of them altogether, provided that it is not a super-kill. On the following day, only one of the players inside of your domain (you + the 4 targets) can be voted for lynch.
---------
(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your fake claim's flavor + any part of its role in the Game Thread, even if vaguely or misleadingly, your Fully Grown form will be strengthened to now grant you a voting power of 2 and make you count as 2 players for parity purposes instead. Additionally, your next Factional Kill will be guaranteed to land on the target, bypassing any redirections, deflections, and/or bus drives.
Win Con - Seal Satoru Gojo, eliminate any independent hostile to your faction, and attain numbers parity with Town
Congratulations, you areUi Ui, Jujutsu Sorcerers Aligned!
(Passive) Self-Binding Vow: Sister's Permission - You are permanently limiting your cursed energy until your sister gives you permission to use it, forcing yourself to start the game with zero voting power and not counting toward any parity calculations.
Motivated Developer - Starting day 3 or after 5 innocent players are dead (whichever happens first), your sister will give you permission to utilize your powers, motivating your cursed energy to develop once per cycle for 3 cycles as follows. Each development will occur at the start of the cycle: - First Development: (Passive) Actor - Your voting power will now count as 1 if and only if you are either the last player to vote before votes are locked (in plurality) or if your vote will hammer the wagon (in majority). You will still not count toward parity. - Second Development: 1x Sister's Bodyguard - You can now once at night target a player and for the rest of the game you will redirect the first regular kill targeting that player each night to yourself. You will perform a deflective visit on your target each night which can be detected/prevented/manipulated accordingly on each subsequent visit (Seraph Deflector). - Third Development: (Passive) Full Permission - Your voting power will now permanently count as 1 and you will count as 1 player for parity purposes.
---------
(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, your Full Permission development will be strengthened to now grant you a voting power of 2.
Win Con - Eliminate all threats to Town
=======================
Night 2 has started!
You have a maximum of 24 hours to submit night actions.
Night ends faster if all actions are locked in.
The Cursed Spirits retaliated after the death of their water elemental curse, causing massive damage. Among the crowd of casualties was a young innocent girl, destined to merge with Tengen himself...
Congratulations, you areRiko Amanai, Jujutsu Sorcerers Aligned!
(Passive) Star Plasma Vessel - You are a "Star Plasma Vessel" due to merge with "Master Tengen" at the start of day 2. When this happens, you will unlock your Merged ability. You are aware that your life may be targeted due to possessing this capability, therefore, you try to reveal your role only to those you trust.
(Locked) Merged - This ability is only unlocked after merging via Star Plasma Vessel. When this ability is unlocked, a write-up will be made informing the players that they may each send one anonymous message/question per day to Master Tengen in their role PM. At the start of the following night, you will obtain all the messages sent during the previous day, without learning any information about the senders (unless they revealed it themselves in the messages). By the end of that night, you can publish one write-up to be publicly posted via the host to the Game Thread at the start of the next day (even if you die). You may include anything within the rules of the game in this write-up. The write-up will be titled as: "Master Tengen's Wisdom"
Hide - Once per night, you can target a player and hide behind them, deflecting actions from you to that player. This ability will be immediately and permanently lost after the first non-positive action it deflects.
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(Binding Vow Buff) Revealing One's Hand - You do not use jujutsu techniques, and thus, are unaware of how to reveal your hand to perform a Binding Vow. You have no special Binding Vow Buff.
Win Con - Eliminate all threats to Town
Alternate Win Condition- Survive until the end of the game
Congratulations, you are Atsuya Kusakabe, Jujutsu Sorcerers Aligned!
3x Assassin - At the start of each night, you may receive a command from a player whose alignment is unknown to you ordering you to assassinate (regular kill) a player. You will have until the end of the night to either vote for carrying out the given assassination order or vote against it. Failure to make a selection by the end of the night will be considered as an automatic approval vote to carry out the order. You are aware that there exist other assassin(s) in the game who may also vote for or against carrying out the given order, but you do not know their number nor their respective alignments. If you vote to carry out the order, and the order was overall majority voted to be carried out or tied by the assassins (you included), you will visit the assassination target with a regular kill that night. A shot of this ability is consumed every time you vote to carry out an order, regardless if it was ultimately carried out or not. You will not receive an order nor be able to vote for or against carrying one when you are out of shots.
1x Batto Sword Drawing - Once at night, you can target a player who has either claimed flavor or role in the Game Thread, regardless if it was a fake or real claim, and permanently cut their base voting power by half. For this technique to activate, a quote showing proof of the target claiming flavor or role in the Game Thread must be provided to the host.
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(Binding Vow Buff) Revealing One's Hand - If you truthfully reveal your flavor + any part of your role in the Game Thread, even if vaguely or misleadingly, and if the player commanding assassinations is dead, your role will be updated to be commanding assassinations instead of carrying them.
Win Con - Eliminate all threats to Town
=======================
Day 3 has started!
You have a little more than 48 hours to discuss lynch.
With 19 alive, it takes 10 votes to achieve majority.
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