i have some relatively recent digital stuff
well, recent by my standards
ill try to scrounge em up and show them to you sometime, just remind me

mostly do traditional nowadays til i get procreate and an ipad that's compatible with the pen i have
 
I was going to do the bleach game then I remembered the one piece game where like 90% of the roles were known before hand and feared a similar thing with the bleach one. This way the element of surprise would still be there
But that was a game where you said things would be crazier then the OP game lol, will this new game be like that?
 
how tf u even balance your games aries
:kobeha:
My games are usually carried by the theme I'm doing. Which makes balancing the roles much easier, I usually make supporting town and Mafia roles around the same level with Mafia edging them out due to being in a team to co ordinate actions. Next in the tier list are usually the indie roles ala cult leader which are little bit stronger then supporting town and Mafia roles but a bit weaker than Godfather roles. The strongest anti town roles are usually Godfather and the "Consiglere" roles I have, I usually have 3-4 town roles that act as the top tier roles for town.

For ex: in the one piece role my top 4 town roles for that game were Luffy, Zoro, Law and Kidd

Godfathers/Consigliere roles like Kaido, Big Mom, BlackBeard roles were stronger than Law, Zoro and Kidd but those roles could still be a massive threat to them. I preserve the main character in this case Luffys Gear 5 to be above Kaido, Big Mom and Blackbeard . That's how i balance my games out, Mafia or indies can have all the hax in the world but I usually make town have a ace up their sleeves to even things out.

Town is supposed to be stronger than Mafia in general, Mafia or indies winning should always be based on them outplaying town not because their abilities make them immune to 99% of the roles
 
But that was a game where you said things would be crazier then the OP game lol, will this new game be like that?
I believe this game is a nice middle ground for those who like SRM Games and those who just want a regular RM game where scum hunting is on the fore front. I'd like to say that my next games are basically just my greatest hits just with a new paint job.

DC Game is based on my yugioh games, The Marvel game is based on my Bleach game, that's where you will definitely see the SRM game crazier than the OP one. If I do a hypothetical middle game it will be based on my hxh game. Just don't know what the theme would be as it has to fit the cinematic theme going with marvel and dc
 
I feel very good about the DC game, once people see the roles and mechanics they are going to see the love and care that was put into the game. It may not be everyone's cup of tea but it's going to be the first of its kind here in this forum, and that's what will make it special
 
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