I agree that putting people on ignore has no place in the game. I do think it's pretty childish, as much as I've been tilted before it hasn't really gone so far as to needing to mute their posts.
I've been thinking about what to do with it. Because like I've explained to you before, there is almost no real way for me to prove that someone has someone else on ignore. For example, let's say Flower puts you on ignore, but doesn't mention it in the thread. You post towards her but she just doesn't reply. I can't moderate that, because there is no way to force anyone to reply to every question, that just doesn't work (and will be abused). Ans on a wider topic, we've had more than one undesirable person join, and use these games as a means to harass (mostly female) players, and frankly I worry about what I would possibly be enabling by having a rule that forces people to respond when someone speaks to them. I won't do that, to put it in plain terms.
So that leaves me sort of armless here. I think, on consideration, I will enforce it as a rule that you can't put players on ignore, and that doing so will come with a strike. But this doesn't really solve the issue. It just stops people from publicising what they're doing. Maybe that's all I can do, and it might de-escalate things, but I don't think it's a real solution.
Sadly, people just need to get better at emotionally controlling themselves, especially when they're suspected. It's one of those areas that I feel like there is no rule or call of action I can employ that will help encourage the right behaviour. It just needs people to accept that they will be asked to defend themselves and that they may struggle to get through to them. In conjunction with this, and this may come across as a little tone deaf, but I think people need thicker skin in mafia as well. I think you need to be able to remain calm and unaffected when someone says "yeah this is a stupid fucking thing to say", and to accept that they may get annoyed by how some people speak to them. It's the sort of game where things get heated, but after it ends we should be able to shake hands and leave it in the game, knowing that nothing is truly personal or intended to really wound.
I dunno. It's a work in progress. I think we'll start with the rule and then see how it goes. Maybe I'm weong and it works as a deterrent and people start to be able to control themselves better and we can just play some mafia. Frankly speaking, in 13 years of playing mafia I've never known it to be as frequently personal and messy at it is nowadays, across many sites. I think somewhere we've lost this ability to just have a heated competitive game, to call each other liars, and challenge each other, without causing massive fights over it. I honestly feel like I spend more time wrangling the community than I do actually trying to implement things that I want to implement. It is what it is I suppose, but it does get tiresome having to clean up messes after almost every game.