Yeah. The point being, auras can be used if they want to but that shouldn't be at the cost of the fluidity. Like f.ex. Purgatory Onigiri vs Killer is a great scene with aura and was still visually great.
Yeah. The point being, auras can be used if they want to but that shouldn't be at the cost of the fluidity. Like f.ex. Purgatory Onigiri vs Killer is a great scene with aura and was visually great.
I don't think the auras are coming at the cost of anything. When they don't come with fluidity its just the animators trying to cover a shitty scene. But what they don't realize is they make it shittier.
@Jailer
Hiryu Kaein is zigzaggy and has dragon aura in the manga btw. Oda was actually being lazy in roofpiece in the manga at times. Hiryu Kaein was one of those times, he could have drawn it better. Think the anime did better if I'm being honest they brought back some of its pre skip glory.
Hiryu Kaein is zigzaggy and has dragon aura in the manga btw. Oda was actually being lazy in roofpiece in the manga at times. Hiryu Kaein was one of those times, he could have drawn it better. Think the anime did better if I'm being honest they brought back some of its pre skip
Imo, the Tatsumaki at the start of Wano is the single best Zoro animation in Wano followed by Purgatory Onigiri vs Killer & Tower Climb vs Hawkins. Out of the Rooftop Scenes, Flamerend is good. Hakkai & Tatsumaki are hot garbage while the rest are okay-ish. It's just disappointing.
and
were far better than the flashy golden garbage we were given today
Bruh, you can't be serious about Asura in Enies Lobby. Dude, it did not move AT ALL and they messed up the drawing SO BAD. Like, Look at it for 3 seconds.
Now I'll ask you. Why are two of Zoro's swords GOING THROUGH HIS SHIRT???
And this isn't a single off frame, THIS IS THE MONEY SHOT. You can critique current asura for being over composited, but you can tell there was a serious passion for the craft as well as a lot of effort into animating that to be as cool as possible(even considering scheduling restrictions).
The Enies Lobby example could not even get the money shot still frame correct.
Thé hiryu Kaen was a mess, the dragon thing was messy, really difficult to follow, ugly, to bright, and unnecessary. They ruined the moment with too much animation
I'll put it bluntly. No it wasn't. It was incredibly easy to follow along with. It was frenetic at points, but it wasn't over animated or terribly flashy. It was just purple. It very coherently folllowed basic animation principles. The motion didn't have frames which confused the movement.
Asura in Enies Lobby was kind of crap. Its the text book example of a poorly executed Zoro moment. There is no animation going on in the Enies Lobby version of that attack. THEY EVEN FUCKED UP THE MONEY SHOT.
WHAT FLOW? WHAT IMPACT???? WHAT FLUIDITY????
IT WAS A SLIDESHOW!!!
I can't take people here seriously when they prop one of the worst executed Zoro moments in the series as something epic with superb execution, flow and smoothness, when it had literally NONE of those things.
I don't think the auras are coming at the cost of anything. When they don't come with fluidity its just the animators trying to cover a shitty scene. But what they don't realize is they make it shittier.
Yeah, the aura can be a cover for bad movement, but in this instance, the aura was hand animated. There was a lot of effort put into animating the aura effect here to make it as flowing and elaborate as possible. You can tell when an aura is just being thrown on and when its been animated, with compositing on top. The Asura this episode was the former example, being very clearly very animated. It was just incredibly heavily composited.
Yeah. The point being, auras can be used if they want to but that shouldn't be at the cost of the fluidity. Like f.ex. Purgatory Onigiri vs Killer is a great scene with aura and was still visually great.
Bruh, you can't be serious about Asura in Enies Lobby. Dude, it did not move AT ALL and they messed up the drawing SO BAD. Like, Look at it for 3 seconds.
Now I'll ask you. Why are two of Zoro's swords GOING THROUGH HIS SHIRT???
I'll put it bluntly. No it wasn't. It was incredibly easy to follow along with. It was frenetic at points, but it wasn't over animated or terribly flashy. It was just purple. It very coherently folllowed basic animation principles. The motion didn't have frames which confused the movement.
I can't take people here seriously when they prop one of the worst executed Zoro moments in the series as something epic with superb execution, flow and smoothness, when it had literally NONE of those things.
The only thing here is you just don’t accept that people are thinking differently and don’t like new animation.
The anime back then for me and lot of people was just better.
It lacked modern animation, lacked shiny effect, lacked huge area destruction : yet it was much better, the feeling was better, the filler were better, the fights were overall better, the pacing was better etc etc.
I don’t care for new techniques or anything. The new anime is unwatchable for me.
Was it much better? They used a cheap computer generated effect for Zoro turning Kaku's attack into mist, and they couldn't even get the layering for the swords for the money shot correct. Two of Zoro's swords are going THROUGH his shirt.
Your standards are interesting to me, because the Enies Lobby scene by every metric, even considering atmosphere, is just not very good.
The one in the latest episode is clearly much better put together in pretty much every way even considering its significant shortfalls(which is the overbearing compositing).
The only thing here is you just don’t accept that people are thinking differently and don’t like new animation.
The anime back then for me and lot of people was just better.
It lacked modern animation, lacked shiny effect, lacked huge area destruction : yet it was much better, the feeling was better, the filler were better, the fights were overall better, the pacing was better etc etc.
I don’t care for new techniques or anything. The new anime is unwatchable for me.
It lacked some impact for me as well, not because of the dragon but because the travel velocity of the attack was simply not lightning quick like it needed to be. What I mean is the dragon should have transitioned into the slash we see at the end there after a burst.
Tatsumaki had Thurlow's nice scene with the aura's wrapping around him, but isn't good at all really outside of that. The actual impact is just bad.
Hakkai had its issue with not moving enough in places, as well as the compositing, but it at least had pretty consistently nice effects to it and the final boom at least lands pretty well. Its not great, but it has more elements going on that make it interesting. Its slow, but so is the Tatsumaki. And I'd argue the Tatsumaki's length is a bit harder to justify, and not much is really done with it. Like, you have the dragon come out and look at Kaido and then go back into the blade and the he does the attack, which isn't that great.
Hakimen Shanks & Zoro are truly built different, scaring admirals and Yonko. To think there are/were bigger monsters than the aformentioned two in the previous PK, the previous WSM and the current WSS.
Bruh, you can't be serious about Asura in Enies Lobby. Dude, it did not move AT ALL and they messed up the drawing SO BAD. Like, Look at it for 3 seconds.
Now I'll ask you. Why are two of Zoro's swords GOING THROUGH HIS SHIRT???
And this isn't a single off frame, THIS IS THE MONEY SHOT. You can critique current asura for being over composited, but you can tell there was a serious passion for the craft as well as a lot of effort into animating that to be as cool as possible(even considering scheduling restrictions).
The Enies Lobby example could not even get the money shot still frame correct.
I'll put it bluntly. No it wasn't. It was incredibly easy to follow along with. It was frenetic at points, but it wasn't over animated or terribly flashy. It was just purple. It very coherently folllowed basic animation principles. The motion didn't have frames which confused the movement.
People are complaining about the animation now, but Asura did not move at all in Enies Lobby.
Yeah, nah bruh.
Asura in Enies Lobby was kind of crap. Its the text book example of a poorly executed Zoro moment. There is no animation going on in the Enies Lobby version of that attack. THEY EVEN FUCKED UP THE MONEY SHOT.
WHAT FLOW? WHAT IMPACT???? WHAT FLUIDITY????
IT WAS A SLIDESHOW!!!
I can't take people here seriously when they prop one of the worst executed Zoro moments in the series as something epic with superb execution, flow and smoothness, when it had literally NONE of those things.
What a joke.
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Yeah, it didn't lack impact at all. It followed through the impact incredibly well.
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Yeah, the aura can be a cover for bad movement, but in this instance, the aura was hand animated. There was a lot of effort put into animating the aura effect here to make it as flowing and elaborate as possible. You can tell when an aura is just being thrown on and when its been animated, with compositing on top. The Asura this episode was the former example, being very clearly very animated. It was just incredibly heavily composited.
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People were complaining about that back then as well.
Yea Enies Lobby Asura is laughably bad. I already disliked the move in the manga, the anime made me hate it with a great passion.
Good point about the aura being animated it's also why it looks ok (and for Asura its necessary) When the aura is just a fat blob raping my screen and literally blocking the character and muddying his movements that's a problem. Unfortunately it happens far too often.
Who tf is responsible for this aura mess? The deeper and deeper we get into Wano the more prevalent it gets.
Pacing was terrible. They could have adapted rooftop of chapter 1009 and 1010 into 1 episode. Also goes to show how ass the clashing was in the manga. 2/5 for me some frames were nice. Kaido and BM don't feel like forces to be reckon with.
I'm sorry that you think adding multi colour super saying glow and pointless charging up blast that destroys the ground under the characters feet makes a scene good, it's all flash no substance adds nothing to scene.
the compositing ruined a ton of details and intentions yen had in mind for the scene.
To quote his tweets that he quickly deleted: -Honestly that compositing is terrible
-What the fuck happened???
-Yeah man fr. Not this time, i fucking hate that shit. Next time i think twice before i take an offer with such a schedule.
later on he made a.... lets say less emotional tweet. It's a little unfortunate that some of the details got lost with the strong compositing and use of auras, but regardless i hope you can enjoy it. It was very tough to do this amount in such a short time period and i also blame myself for not making it even better.
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