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Nope

Did you forget I was hiding behind sk. So anything on me would actually fall on SK 😂
Kaido and king were done deal
A series of actions fail on me, and Kaidou is outright out of Law league bruh
Most Powerful Creature) Base Form and Pirate Assist abilities that target you have no effect on you (excluding Big Mom,Blackbeard,Shanks, Whitebeard, Gold Roger, Akainu, and Part 2 Luffy) only Burst Mode abilities can effect you
Burst abilities would stand chances depending how we planned our actions, btw Fuji was also targeting SK so maybe it'd have been end for Kaidou
 

Reborn

Throughout Heaven & Earth,I alone am d Honored One
A series of actions fail on me, and Kaidou is outright out of Law league bruh

Burst abilities would stand chances depending how we planned our actions, btw Fuji was also targeting SK so maybe it'd have been end for Kaidou
Shock wille was burst mode ability which can omega kill


And, sk was already in my room since D2 lol


:milaugh::milaugh:
 
Kaidou Role


Kaidou

(God Father) You are the Godfather of the Beast Pirates, You will appear as town under investigations

(Most Powerful Creature) Base Form and Pirate Assist abilities that target you have no effect on you (excluding Big Mom,Blackbeard,Shanks, Whitebeard, Gold Roger, Akainu, and Part 2 Luffy) only Burst Mode abilities can effect you

(Raimei Hakke) Target any player with a kill shot. Works three times

(Dragon Form) You have the following one shots
-Bolo Breath: Host rolls a dice of 4 and depending on what's rolled determines how many players can burn half their abilities
-Kaifu: Destroy 3 incoming actions
-Tatsumaki: Target 3 players and redirect back their next action back to them
-Tatsumaki Kaifu: Redirect an incoming Burst Mode ability onto another player

(Shuron Hake) When this is activated every day phase gain a one shot ability

Day 0 -Warai Game: Host rolls a dice of 4 and depending on what's rolled determines how many players can burn one random ability for the cycle
Day 1- Ochikomi jogo: Protect a Beast Pirate Player for the cycle
Day 2- Naki Jogo: Target any player and find out their role bypassing any immunity
Day 3- Okori jogo: Amp Raimei Hakke to a Super Kill this phase
Day 4- Amae Jogo: Unlock a Burst Mode a Burst Mode ability
Day 5- Nusubito Jogo: Target any player and copy one of their abilities as a one shot
Day 6- Satsuriku jogo: Increase your vote power by 5 for the dayphase


Burst Mode: Challenge one Shichibukai role excluding Mihawk to r/p/s if you win destroy the role and gain one of their abilities as a one shot

(Kaiendaiko) You are immune to all base, burst mode and Pirate Assist actions that target you in the cycle. Any player that targets you has 3 of their abilities burned for the cycle. (Only Gear 5 Luffy can target you)

(Island Lifting Clouds) Negate all Burst Mode abilities from being activated for one cycle (Has no effect on Luffy, Zoro, Big Mom, Kidd and Law)

(Kosanze ragunaraku) Target any player with a Omega Kill

(Shoryu: kaen hakke) Destroy one incoming Town, Hostile Indie, Mafia Base Action, 2 Incoming Burst Mode actions
 
King

King

(Flame Manipulation)
-Flame Punch: Amp a Beast Pirate Pirate Assist to inflict Burn status ailment on a player. Bypassing any protection
-Flame Kick: Negate an incoming action and burn 2 random abilities for the cycle
-Flame Explosion: Janitor a lynch of a player you successfully lynched
-Flame Sword: Burn a players abilities in half and steal their vote
-Flame Environment: Janitor 3 Beast Pirate actions
-Flame Regeneration: If a Pirate Assist fails, reuse it again

(Lunar Regeneration) cycle Status ailments abilities only effect you for half the phase and phase status ailments only effect you for half the day phase

(Pteranodon Zoan) You have following one shots
-Flight: Pirate assist and base abilities will miss you in the cycle
-Pteranodon Beak: Target any player and steal their pirate assist
-Ship Kick: Host rolls a dice of 3 and depending on what's rolled determines which faction (Big Mom Pirates, World Government, Buggy Cult) is blocked from communicating with one another in pms for a cycle
-Flame Bullets: Host rolls a dice of 5 and depending on what's rolled determines how many players you can burn

(Hidden Lunarian) You are immune to investigations and lie detects. You will appear as town


Burst Mode: For 2 cycles janitor all kills the Beast Pirates Make

(Karyudon) Burn all Investigation results for the cycle

(Omori Karyudon) Target any player with a Janitored Super Kill

(Tankyudon) Redirect any incoming Burst Mode Ability onto another player

(Tenpuraudon) Target any player and see their Burst Mode abilities. Destroy one
 
Queen n Jack


Queen

(Excite Bullets) You have following one shots
-Mummy: Target a player and destroy a Pirate Assist ability they obtain
-Mummy Gatling: Destroy all Pirate Assist abilities gained in the dayphase this was activated. (Has no effect on Beast Pirates)
-Ice Oni: Amp an Pirate Assist you have obtained
-Ice Oni Gatling: Amp a Beast Pirate Pirate Assist


(Brachiotoguros) Target any player and role/vote block them for the cycle

(Germa 66 Research) Target any player and find out their character role

(Black Coffee) Target any player and burn 3 abilities for the cycle. Works twice



Burst Mode: Role Block Big Mom and 1 Indie role for a phase

(Invisible Queen) Make one of the Beast Pirate Janitor kills or Janitor lynch appear as Mafia

(Sparking Queen) Destroy an incoming investigation or lie detect ability

(Henry Queen) Paralyze any player that targets you in the cycle the following cycle

(Winch Queen) Target any player and host rolls a dice of 3. Depending on what's rolled determines how many incoming actions will be redirected towards them


Jack


(Shotel Blades) You have following one shots
-Right Blade: Protect a Beast Pirate from actions during the dayphase
-Left Blade: Protect a Beast Pirate from actions during the night phase
-Dual Wielded Blades: Protect a Beast Pirate from actions for the cycle

(Flying Slash Attacks) Pick any number, player who lands on it has half their abilities burned for the cycle. Works three times

(Battle with the Minks) Challenge 4 players to r/p/s if you win make their next 2 actions fail. Works once

(Fish Man Heritage) You are immune to Frozen and Paralyze abilities



Burst Mode: Become immune to all status ailments abilities and regular kill shots for the cycle

(Mammoth Rush) When votes are locked you can activate this to redirect the lynch

(Mammoth Trunk Swing) Redirect back all actions that target the beast pirates for the phase

(Mammoth Stomp) Pick any number and the player that lands on it is Paralyzed for 3 phases

(Mammoth Hybrid) Protect a Beast Pirate player for 3 phases
 
So it seems I need to make it clear.

Because of the amount of unforeseeable situations which include, but are not limited to, hinting roles and the amount of subs needed during the course of the game, it was decided that the game would end prematurely.

I know some of you wanted to continue playing but because of the circumstances that ocurred Ariess decided to end the game as it was not his intention for people to hint and/or having to sub out a lot of players. He was not having fun hosting the game and this was decided.

Thank you all for playing

@Ariess Thank you both for the game. I thought it was a good set up.
 



Chopper

(Doctor) Protect one player from actions for one cycle

(Medicine) You have following one shots
-Make a player immune to frozen status ailment abilities for 3 phases
-Make a player immune to burn status ailment abilities for 3 phases
-Make a player immune to Paralyze status ailment abilities for 3 phases
-Make a player immune to Confusion status ailment abilities for 3 phases

(Hito Hito no Mi) You have following one shots

-Walk Point Sprint: Become eligible to gain a Pirate assist
-Brain Point Scope: Target any player and find out their alignment
-Heavy Point Heavy Gong: Target any player and confuse them for the phase
-Robi-Cho Suplex: Target a player and prevent them from activating a burst mode a ability for a cycle

(Rumble Ball) You have following one shots
-Guard Point: Protect yourself from base form abilities for a cycle
-Horn Point: Target 2 players, vote block one and Paralyze the other
-Jumping Point: Challenge for a Shichibukai role
-Arm Point: Challenge any player to R/p/s if you win unlock a burst mode ability
-Kokutei Cross: Block the first anti town awakening that happens in the cycle



Burst Mode: Enhanced Rumble Ball: Host rolls a dice of 5. Depending on whats rolled determines what rumble ball one shot can reuse

(Monster Point) Target any player and paralyze them bypassing immunity. This has no effect on Monster trio ( Luffy, Zoro, Sanji) The Yonko (Kaido, Big Mom, Blackbeard, Shanks)

(Kung Fu Point) The next 2 anti town abilities activated must beat you in r/p/s for their actions to go through

(Strawhat Pirates Doctor) Pick 1 of the following trios and protect them from actions for a cycle

-Trio 1( Luffy, Usopp,Franky)
-Trio 2 (Zoro, Robin, Brook)
-Trio 3 (Sanji, Nami,Jinbei)

(Babyjiji) Target any player and hide behind them for a cycle. All actions that target you target them instead cc
 
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