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The Quest Of A Samurai -



Miyamoto Musashi activated [Musha Shugyō] on [???]

Satoru Gojo used [AHAHAHA, BUKKOROSU] to kill @T-Pein™ [Wario]

"Run, or smell the wrath of my armpit!"
You are Wario!
[Passive - Anti Hero] - Just for standing up for himself when treated unfairly against the bully Mario and the popular kids, Wario has been vilified and treated as an outcast. This has created a rift between him and the other townies. As such, he may not be protected nor positively affected by anyone...Sad!

[Passive - Greedy] - A successful business man, Wario is often wrongly depicted as being greedy simply for having lots of money and enjoying the finest things in life. Wario starts the game with 1 million Belly. He's also immune to any kind of possession, or ability manipulation. He's got his affairs in order.
--- [Thief] - Success occurs when opportunity meets preparation, and Wario is already prepared. At the end of each day, Wario will gain the treasures of the lowest posting player that has anything.

[Passive - Competitor] - Wario isn't one to back down from a challenge, he doesn't like to lose. If any of his actions are unsuccessful, he'll try again one cycle later. This does not account against the cyclical limit of abilities, unless specified otherwise.

[Active - Master of Disguise] - Wario is a very stylish man, he's always wearing the finest clothes and dressing up to impress. That hasn't stopped his detractors from criticizing him for dressing well, calling them disguises. At night, Wario may change his outfit and keep things fresh for the following cycle.
--- [Casual Wario] - Wario starts the game wearing his work outfit, a nod to his upgringing as an honest working man. Wario has no voting power and is immune to lynches.
--- [Purple Wario] - Putting in his athletic gear, Wario is immune to role-blocks and may target a player and borrow their belongings.
--- [Scientist Wario] - Showing off his genius intellect, Wario may target a player and heal them. Due to the goggles he's wearing, he will evade the first negative action targeting him that cycle.
--- [Arty Wario] - Wario may choose to show off another side of his intellect, his artistic genius. He may draw something and post it in the thread through the host. It will come to life. Wario being the cool guy he is, he knows that the hosts will not let him break the game, he'd never even attempt something like that.
--- [Sparky Warrior] - BWario can create electricity and light up anything he'd like. He may target a write-up and discover if it was tampered with. He'll also light up a [???] of his choice, and discover the identity of the player underneath it.
--- [Captain Wario] - Wario turns himself into a submarine. He may post and vote at night.
--- [Plus Size Wario] - Called fat by the bullies Mario and co, this Wario is a healthy man that just enjoys a good meal. He will eat and absorb any action targeting him, gaining one-shot version of them. Some abilities may bypass this. [1-shot]

[Active - WarioWare] - As a Video game enthusiast and company owner, Wario enjoys playing game as much as the next guy. He's all about having fun. Each day, he may target a player and invite them to play one of his games. If he wins a game, Wario gains an immunity against his target during that cycle, as well as a certain reward attached to each game and be able to continue playing. If he loses, he will be vote-silenced and may not change his outfit the following night.
--- [Busted!] - The host throws a 1D100 for both players, whoever is highest wins. Wario steals his targets vote.
--- [Crazy Ship] - Wario and his target will face each other in a game of [Battleship]. If he wins, he'll gain an ability from his target temporarily, and may use it that cycle.
--- [Crazy Hand] - Wario faces his target in a game of R/P/S. Both him and his target will submit five consecutive choices, if he wins, he will learn their role name. He may offer them a rematch. If he wins a second time against the same player, he will learn the name of their target the previous night. If he wins a third time against the same player, he will learn their alignment.
--- [Eye Spy] - The host will select a number in the player list, Shunsui and his opponent may try to guess the number. The person closest to the key location wins, and may role-block the other.

[Acitve - Melee] - [Redacted]

Wincon - Eliminate all threats to Town​
 
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