I just had this post in mind, so let us cross-examine here now
Though, it seems that I may have to surrender on this point. Clearly one part has green names, while the 2 last has purple.
But, I do find it curious why 4 green names appear and only 2 purple.
Cult having FK seems improbable, but I am slightly curious as to why this disparity is here - is it just simply an activity issue, or is purple cult with FK?
(Don't want to make any wild claims)
But I will concur that it seems you are more probably correct in the assesment
BTW town has this base ability/super ability/assist abilities
While Mafia and Indies have this base ability/super ability/assist abilities
The only time you will see Mafia and indies actual alignment colors is when they do a Base or Super ability before hand same as towns realy color alignment showing up in the right ups.
Don't look far into it, just a aesthetic choice for the trinity of abilities and their evil counterparts
While Mafia and Indies have this base ability/super ability/assist abilities
The only time you will see Mafia and indies actual alignment colors is when they do a Base or Super ability before hand same as towns realy color alignment showing up in the right ups.
Don't look far into it, just a aesthetic choice for the trinity of abilities and their evil counterparts
But, I do find it curious why 4 green names appear and only 2 purple.
Cult having FK seems improbable, but I am slightly curious as to why this disparity is here - is it just simply an activity issue, or is purple cult with FK?
(Don't want to make any wild claims)
But I will concur that it seems you are more probably correct in the assesment