Let's analyze our opponent's cards. One is shitposts that emerge from the trash. That one probably gains power and speed
the more it limits quantity and range. Then there's Fake Claim. Each claim can be used once or twice,
and then it's expended. They can remain airborne,
and I have to watch for delayed activation. Then there's Meme Lynch. That's probably what Mitch got hit with. Guess you're out if even if one of those hits. Though I want to believe that
means it can't fire too many. Then there's Assassin Indie. It looks like that's a lock, but its earlier claims are throwing it off. No need to be too wary of it.Then there's that unleashed
@Dr_Professor83 ... And the possibility that
all of those are bluffs! However, it doesn't matter what a claim is if you don't let them activate it! Even accounting for unexpected situations, my IQ 530,000 mental CPU
produces only one conclusion: Victory!
Because I'm not alone, Brother(
@Mr. Reloaded )!Because you're here!