E
looks like this is where we r rn
Finalbeta
Go D. Usopp ™
Tris
Gambit
Midnight Delight
Grammaton
TheKnightOfTheSea
Rej
Queen
4 town, 1 pro-town indie, 3 scum, 1 SK
midnight claimed he gives protections, and i did see a protective ability been given to rej. he could be guardian angle, or MAYBE scum doc. i am not sure which tbh. but lets have him as pro town indie for now.
it seems to me that mafia team rej/knight/gram are trying and orchestrate a lynch on the SK queen
we have 2 options here:
1. lynch mafia
> if we lynch mafia today, the numbers become 4 town, 1 protown, 2 scum, 1 SK
> tonight 2 townies will die, while gambit likely gets roleblocked or killed and we will have 2 town, 1 protown, 2 scum, 1 SK
> TOWN LOSES
2. lynch SK
> if we lynch SK today, the numbers will be 4 town, 1 protown, 3 scum
> then only 1 night kill happens and we are reduced to 3 town, 1 protown, 3 scum
> TOWN HAS A CHANCE SINCE PROTOWN INDIE VOTE COUNTS SO ITS 4-3
Finalbeta
Go D. Usopp ™
Tris
Gambit
Midnight Delight
Grammaton
TheKnightOfTheSea
Rej
Queen
4 town, 1 pro-town indie, 3 scum, 1 SK
midnight claimed he gives protections, and i did see a protective ability been given to rej. he could be guardian angle, or MAYBE scum doc. i am not sure which tbh. but lets have him as pro town indie for now.
it seems to me that mafia team rej/knight/gram are trying and orchestrate a lynch on the SK queen
we have 2 options here:
1. lynch mafia
> if we lynch mafia today, the numbers become 4 town, 1 protown, 2 scum, 1 SK
> tonight 2 townies will die, while gambit likely gets roleblocked or killed and we will have 2 town, 1 protown, 2 scum, 1 SK
> TOWN LOSES
2. lynch SK
> if we lynch SK today, the numbers will be 4 town, 1 protown, 3 scum
> then only 1 night kill happens and we are reduced to 3 town, 1 protown, 3 scum
> TOWN HAS A CHANCE SINCE PROTOWN INDIE VOTE COUNTS SO ITS 4-3
pro town indie
really?