Shit we can put this hold BotW vs GoW debate on hold right the fuck now lmfao. I will say Kratos is a pretty awesome protagonist all around, but Guts is the GOAT man. Everything about him is just perfect lol. Idk, if you want to continue this then we can somewhere else but you fired shots at the GOAT, this shall not go unanswered lmfao.
Link is intentionally meant to be a blank-slate type character so that the player can connect to the world through him. He is meant to be the
Link between the player and the game, and every iteration of him is meant to be this. Link cannot have an overly complex character or story because that would detract from the main enjoyment of Zelda, which is the exploration and interaction with the world and such. Every player has to be able to see the world through Link's eyes, and giving him a real personality would get in the way of that as not everyone can relate to a complex character like Kratos.
Kratos being complex is not a bad thing, but all I'm saying is that
Link needs to be a bland character so that every player who plays Zelda can identify with him. That's what he is meant to be lol. But more on that later.
So outside of all of the diversity, Breath of the Wild is not very diverse? Lol
But I think you also are bastardizing BotW's combat if you just look at different weapon types. Each and every component of the Shika slate also has different uses in combat. Stasis can freeze enemies, bombs can blow them up, the Magnet can be used to throw giant metallic objects into the enemies crushing them, freeze can be used against acquatic enemies, etc. and each of these slates can also be used to interact with the environment in ways that can allow you to defeat enemies without ever drawing a weapon.
Not to mention that each of the Champion powers is designed to be used in combat also. Urbosa's fury is great for crowd control and stunning larger enemies, Rivali's Gale can be utilized alongside the glider and bow and arrow for aerial combat (alongside different bow types and arrow types for different situations), Daruk's protection can be used to strategically tank attacks, and Mipha's Grace can be used for revives against bigger, harder hitting enemies. Each of the Champion's powers are all limited with cooldowns too which means managing them is even more important.
Breath of the Wild also allows you to upgrade different armor sets for different effects both in combat and traversal. If I had one legit complaint about Breath of the Wild though, it's that the game is pretty damn easy if you know what you're doing. By the time I faced Calamity Ganon, my armor was so high leveled that I could tank several hits from him in stride before dying, hits that he virtually stood no chance at landing on me when you factor in all of the Champion's Powers, skills I had honed, high level weapons shields and such, etc. But I suppose that is to be expected when you're playing a game meant for all ages. Difficulty isn't exactly going to be up there lol.
On top of all that, Breath of the Wild also has stealth options for those who are so inclined.
GoW4 combat is fine I guess, but combat is more of a focus in GoW than it is in BotW which is mainly about exploration.
Most of the story in Breath of the Wild involves how you're exploring a ruined and destroyed Hyrule. The story isn't presented in as...I hate to use the word "obvious" but...obvious way as it is in GoW where you have traditional cutscenes and dialogue and such. Most of the story in Breath of the Wild allows how you yourself explore a ruined world as you are constantly hearing stories and receiving clues about how prosperous the world was one hundred years ago before
you failed.
Sure you as the player didn't fail but, if you really want to get into the mindset of the world and Link and such, the weight of your own failure is bearing down on you throughout almost the entirety of the game. Each time you enter a new, destroyed area, or an area patrolled by monsters and guardians, or an area where a ton of people used to live but are now all dead, the weight of your own failure weighs down on you as you are left to contemplate how important your journey is and everything that is at stake. You are reminded that Zelda is in Hyrule Castle alone, holding Ganon at bay by herself while she waits for you, which adds an extreme weight to everything you do and every new area you explore.
Every triumph in BotW, whether it be the Divine Beasts, the Master Sword, defeating Ganon, or even smaller things like taming a horse, upgrading your armor, beating a Goblin hideout, etc...adds to the emotional weight of the story as you feel like you are making up for something that you failed to do in the past.
Just my opinion on the story ofc. It's not fair to compare a story like BotW's to a story like God of War because God of War is like a movie. You watch the story in a very straightforward manner, but Breath of the Wild is more like an
experience. You are left to discover the story for yourself. You are left to explore the world in your own terms and not on the terms of a cutscene or pre-decided dialogue. It is a much more nuanced story than GoW in my opinion.
But beauty is in the eye of the beholder I suppose lol.
I'll give you that. Me and
@Sentinel agreed that the worst part of BotW is the Divine Beasts and Blight Canons. They all lack identity and feel bland in comparison to past Zeldas.
But these are only parts of the story. Zora's Domain, Death Mountain, Gerudo Desert, and Rito Village are all amazing and among the best in Zelda history and some of the coolest video game environments I've seen in recent years. Both the envionments themselves and the treks to get there. It feels like an ordeal just to reach each of them because part of the gameplay in Breath of the Wild is the exploration itself. You can't really just run in a straight line to either location. The game actually forces you to explore the world with elements like weather, shrines, monsters, day and night cycles, etc.
At the end of the day to each his own but I feel like you haven't given enough credit to Breath of the Wild.
Tbh I'm still salty as fuck that you said Kratos 0 Guts lmfao.