Rules Throne of Guides - Official Throne of Lies Role Guide

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Dragomir

The Towniest Townie!
.
#41

You are the Alchemist! The Alchemist is a Support class that belongs to a Neutral faction.

[Passive - Coagulate] You are immune to bleeding. Passive kept on class change.

[Day Active - Stoneskin Potion] Drink a potion that makes you death immune tonight. [2-shots]

[Night Active - Crimson Potion] Use a Heal potion on target player, preventing their death and curing any bleeding. Does not affect unhealable attacks. You cannot use the Crimson Potion on yourself, only other players.

[Night Active - Emerald Potion] Attack target player with concentrated toxicity. Cannot target the King. [2-shots]

Wincon: Survive.
 

Dragomir

The Towniest Townie!
.
#42

You are the Fool! The Fool is a Social class that belongs to a Neutral faction.

[Passive - Poor Fellow] If the Fool is executed, then all those who voted to execute them will lose 1 charge from all limited-use abilities. In addition, there can be no trials the next day.

[Day Active - Troll Box] During the day, target a player to make them say something that you want. Failure to do so will have them mod-blocked the following night. They are not allowed to reveal that they were post-restricted.

[Night Active - Hide] Grants death immunity by hiding from attackers.

[Night Active - Deceive] Make yourself appear framed to the Blue Dragon tonight. Deceive will make you appear as Killer / Offensive to The Princess, Unseen or as The Assassin to The Sheriff, Cult to The Paladin and The Observer will see you visiting someone who died at night.

Wincon: Convince others that YOU are guilty of treason; get yourself executed.​
 

Dragomir

The Towniest Townie!
.
#43

You are the Inquisitor! The Inquisitor is a Unique Investigative class that belongs to a Neutral faction.

[Passive - Relentless Pursuit] Become death immune for 1 night if attacked, then lose this passive. Lose this passive when you achieve your objective. [1-shot]

[Night Active - Interrogate] Determine if the target player's class is marked as a Heretic. Cannot target the starting King.

[Night Active - Ruthless Eficiency] Attack target player with an enchanted staff. Unhealable. Cannot target the starting King. [3-shots]

Wincon: Live long enough to see all Heretics die.
 

Dragomir

The Towniest Townie!
.
#44

You are the Mercenary! The Mercenary is a Unique Support class that belongs to a Neutral faction.

[Passive - Brilder Hungry] Immune to occupy and redirect.

[Passive - Protection Services] You start with 2 brilders, and gain more with successful ability uses.

[Day Active - Don Armor] Use one brilder to make yourself death immune tonight.

[Night Active - Stand Guard] Occupy everyone targeting your target. Gain 1 brilder for each ability prevented. Cannot target the same player 2 nights in a row. Cannot target the King. Cannot self-target.

[Night Active - Shield] Perpetually shield target player throughout multiple nights, preventing 1 attack. Upon success, earn +3 brilders. Shield ends on success (or target changes). Cannot target the King. Cannot self-target.

Wincon: Finish the game with at least 7 brilders.
 

Dragomir

The Towniest Townie!
.
#45

You are the Possessor! The Possessor is a Unique Killer class that belongs to a Neutral faction.

[Passive - Blackened Shield] Death immune (at night).

[Day Active - Facelift] Choose what class your body will leave behind when you use your Possess night ability. However, if you are lynched then you will show up as your real role.

[Day Active - Mind Control] Force a player to vote and prevent the target from further voting. Cannot force the King to vote, but can force votes against the King. [3-shots]

[Night Active - Puppet Strings] Control a player and see their whispers tomorrow. Then, force them to attack the 2nd target for you. The controlled player will visit targets - not you.

[Night Active - Possess] Jump to a player's body, acquiring their logbooks, and healing yourself. Your old body will reveal your old logs and selected [Facelift] class. Target is unhealable. Only consumes on success. [2-shots]

Wincon: Kill all members of the main factions.
 

Dragomir

The Towniest Townie!
.
#46

You are the Reaper! The Reaper is a Unique Killer class that belongs to a Neutral faction.

[Passive - Consume Soul] Start with 2 souls. If you die at night, you will consume 1 soul to revive. This ability will be used no matter what the cause of death, except being executed by The Prince. You will only ever consume one soul in the night you are attacked, regardless of how many times you were attacked.

[Day Active - Icy Touch] Consume 2 souls to silence a player and block their voting for the day.

[Day Active - Gather Darkness] Consume 2 souls to make Reap bypass death immunity tonight.

[Night Active - Reap] Reap the soul of the target player at night, killing them and leaving an empty body for 1 day. Unhealable. The reaped player will appear to still be alive to court but cannot vote, give information to the court, or use abilities. Essentially, they are dead, but only they know it.

[Night Active - Circle of Death] Consume 1 soul to kill everyone visiting the target player.

Wincon: Kill all members of the main factions.
 

Dragomir

The Towniest Townie!
.
#47

You are the Scorned! The Scorned is a Unique Social class that belongs to a Neutral faction.

[Passive - Resolve] Become death immune for 1 night if attacked, then lose this passive. Lose this passive when you achieve your objective. [1-shot]

[Day Active - Troll Box] During the day, target a player to make them say something that you want. Failure to do so will have them mod-blocked the following night. They are not allowed to reveal that they were post-restricted.

[Day Active - Distract] Silence a player for 6 hours. They will not be able to speak or use abilities for the duration. [2-shots]

[Night Active - Incriminate] Make a target appear framed tonight. They will remain as marked until you mark someone else. A framed player will appear suspicious to Blue Dragon players investigating them.

[Night Active - Disguise] Player will appear as a chosen class if executed tomorrow. They will remain as marked until you mark someone else. [2-shots]

Wincon: See two marked targets executed.
 

Dragomir

The Towniest Townie!
.
#48

You are the Sellsword! The Sellsword is a Unique Offensive class that belongs to a Neutral faction.

[Passive - Contracted] Immune to occupy and redirect.

[Night Active - Stonewall] Occupy everyone targeting your target, except those attacking or converting your target. You cannot target the same player 2 nights in a row. [3-shots]

[Night Active - Divert] Redirect target player to another. Cannot target the King. Redirection conflicts may fail.

Wincon: See the Blue Dragon defeated.
 

Dragomir

The Towniest Townie!
.
#49

You are the Sorcerer! The Sorcerer is a Unique Killer class that belongs to a Neutral faction.

[Passive - Perception] You will not attack targets that are death immune or guarded by the Knight.

[Passive - Mage Armor] Immune to death (at night) and bleeding.

[Day Active - Walking Bomb] Cast a deadly spell on the target player that you can later detonate. Can have multiple Walking Bombs active. Cannot target the King.

[Day Active - Escape Fate] Escape an accusation of treason with a pardon. [1-shot]

[Night Active - Magic Missile] Attack target player by firing a Magic Missile.

[Night Active - Detonate] Kills all players with an active Walking Bomb. Bypasses death immunity.

Wincon: Kill all members of the main factions.
 

Dragomir

The Towniest Townie!
.
#50

You are the Pretender! The Pretender is a Special class that belongs to a Neutral faction.

[Passive - No Allegiance] Death Immune. Upon becoming King, you become the Pretender King, losing death immunity.

[Passive - Royal Blood] In the event that a new King is being elected, votes on you will count twice. Passive kept on class change.

[Day Active - Distract] Silence a player for 6 hours. They will not be able to speak or use abilities for the duration. [2-shots]

[Day Active - Ballot Mixing] Reverse the King’s vote during the trial. If they voted to execute, they will, instead, pardon (and vice versa). Affects the King's Decide Fate ability. [2-shots]

[Night Active - Blood Test] Discover target player's class type and if they have Royal Blood.

[Night Active - Kinslayer] Attack target player with Royal Blood or The King. You must have 1st discovered they were Royal, (unless they are The King). [2-shots]

Wincon: Become King, and survive.
 
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