D
This should have been mentioned beforehand. You can't expect players to just assume things. Like the majority lynch being mentioned in the Sign ups and then switching to Plurality. And stuff like bleeding that needs healing needs feedback. Because otherwise you can't heal that and the entire point of bleeding is that it's a healable kill.
Prince should have blocked his target.
ToL is hard to host, but when it's a Mafia Game, then call it a "Mafia game inspired by ToL" and not a ToL game. And specify what rules will get changed in the rule list and which will carry over.
You can't expect me to not be pissed when everyone got screwed over due to lack of information, basically.
Prince should have blocked his target.
ToL is hard to host, but when it's a Mafia Game, then call it a "Mafia game inspired by ToL" and not a ToL game. And specify what rules will get changed in the rule list and which will carry over.
You can't expect me to not be pissed when everyone got screwed over due to lack of information, basically.
Do note that action processes will go the same as they are in normal mafia where only a few roles get "action fail" as a result if their action didn't work.
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I only changed it because I couldn't find any information in the wiki where it mentioned how feedbacks or done. I didn't find any statements stating that the Prince role blocks their jailed target, no statements anywhere saying that players are notified of being healed or occupied or attacked. Nothing! I couldn't just assume, so I went with what I knew best which were the action resolution mechanics in normal Mafia.
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