6. Archangel's Judgment - Blue
[Archangel's Judgment][Day Active] - Calling upon the Archangel's power, and after 6 players have died in the game, you may pass judgement unto a player of your choice, as retribution for killing the weebs. You will get a list of 3 players and you have to brand them as [Guilty] or [Innocent]. If you correctly guess the player who killed the weebs and mark them guilty, you'll kill him regular. Alternatively if you're killed, [Archangel's Judgment] will also proc with the same effects, only this time you must correctly guess who killed you and it will be a superkill. This ability will activate regardless of whatever action you are targeted with. [1-shot]
[Archangel's Judgment][Day Active] - Calling upon the Archangel's power, and after 6 players have died in the game, you may pass judgement unto a player of your choice, as retribution for killing the weebs. You will get a list of 3 players and you have to brand them as [Guilty] or [Innocent]. If you correctly guess the player who killed the weebs and mark them guilty, you'll kill him regular. Alternatively if you're killed, [Archangel's Judgment] will also proc with the same effects, only this time you must correctly guess who killed you and it will be a superkill. This ability will activate regardless of whatever action you are targeted with. [1-shot]
This is very complicated and needs a good reader user.
The night lynch could be discussed in the day time by many players and the night talk is a time of analysing what happened in the previous DP. Both of these require team work, and I am pro team work
As for the ability itself.
List of three players given by the host as RNG. One is surely a killer. Even if guessed wrongly that would mean the chosen player didn't kill anyone, leaving the other two as one of the killers.
As Mafia tends to kill a lot more I think is genuinely good. It's basically a kill+inv.