Sniper Goggles: Sogeking equips on his Sniper Goggles, making all his abilities immune to all forms of redirections, blinds, or bus drives for one cycle. (3 shots)
Ketchup Star: Sogeking prepares a Ketchup Star to use for the entire game. If he is ever killed or lynched when this ability is active, he will fake his death once on the writeup and appear as a dead Usopp, the odd nights town vigilante. Sogeking can only fake one death per game, after that no one would fall for this trick again.
Usopp Noise: Sogeking hard scratches a piece of chalk board with his fingers causing a player to close their ears with their hands, preventing them from casting any active abilities for one cycle. (2 shots)
Usopp Golden Pound: Sogeking flexes his fake 10 ton hammer and then slams it on a target, scaring the living daylight out of them and causing them to pass out, rolecrushing them for one cycles. But man, it was just a fake hammer. (1 shot)
Impact Dial: Sogeking holds forward his Impact Dial for a cycle to absorb one negative ability used against him during that cycle (priotizes lethal abilities). If Sogeking absorbs a non-lethal ability he can release the impact next cycle to break a player's armor and/or protection. If Sogeking absorbs a lethal ability, he can release it the following cycle to kill a player instead. Does not absorb super-kills. (1 shot)
Flash Dial: Sogeking uses a Flash Dial for a cycle to blind the first player that targets him with a negative ability during that cycle, causing their actions on Sogeking to be redirected at random. Does not redirect super-kills. (1 shot)
Usopp Tactics - Usopp takes his time to think through and preps the field for his next move, granting him one additional 1 shot of a gadget or a weapon ability that he has already used. (1 shot)
[Active - Usopp Weapons Arsenal] Sogeking starts the game with his most basic weapon the Ginga Pachinko and upgrades his weapons as the game goes on. Each cycle, he may use one of his weapon abilities as follows:
- Ginga Pachinco:
Alcohol Bottle - Usopp throws an Alcohol Bottle at his target then breaks it, splashing them with Alcohol.
Flame Star - Usopp shoots a basic Flame Star that regular kills all targets splashed with Alcohol. If the target survives the attack somehow, it will permanently burn away their armor and/or protections instead.
At the start of day 3, Sogeking upgrades his Ginga Pachinco to Kabuto, allowing him to use 2 gadgets per cycle and unlocking the following additional weapon abilities:
- Kabuto:
Fire Bird Star - Sogeking shoots his signature Fire Bird Star at a target burning them completely, regular janitor killing them. (1 shot)
Sunflower Star - Sogeking shoots a Sunflower Star that shines only on the daylight sun, regular day killing a target. (1 shot; works only during the day)
Finally, after killing 3 players, Sogeking upgrades his weapon to its final form, the Kuro Kabuto, allowing him to use 2 weapon abilities per cycle and unlocking the following additional weapon abilities:
- Kuro Kabuto:
Skull Bomb Grass - Sogeking shoots a star that explodes massively in the shape of a skull, regular double killing 2 adjacent players on the player list. (1 shot)
Impact Wolf - Sogeking shoots his strongest pop green star, completely shattering the target's armor and super-killing them. (1 shot)